Neon Coil Arena
Three relay arenas, dynamic signal events and a split-and-reconnect mastery system make every five-minute run read differently.
A fast server-authoritative multiplayer ArcadeReboot Original built around charge routing, linked energy nodes, tactical tail splitting, echo reconnection and phase-gate topology. This P10 candidate is pinned to the parent-owned arcade-mp-v2 transport and shared arcade-realtime game-plugin host.
Steer toward open charge routes. Hold boost to accelerate, split the trailing signal with Shift, X or the split control, then reconnect before opponents harvest the echo. Phase gates relocate the full coil. Online matches cannot be paused. Leaving a ranked match may be recorded as a disconnect or forfeit.

Community notes
Tips, memories and useful context from people who actually played.